Object Drawer¶
- class discopygal_tools.scene_designer.object_drawer.ObjectDrawer(gui)¶
Bases:
objectA class that handles creation of objects in the scene When an object is finished drawing - then add it to the scene
- add_disc_obstacle() None¶
Add disc obstacle to scene after finished drawing
- add_disc_robot() None¶
Add disc robot to the scene after finished drawing
- add_poly_obstacle() None¶
Add polygonal obstacle to scene after finished drawing
- add_poly_robot() None¶
Add polygonal robot to the scene after finished drawing
- add_rod_robot() None¶
Add rod robot to the scene after finished drawing
- clear_drawing() None¶
Discard any drawings currently made
- right_click_handle(x: float, y: float) None¶
Handle right clicks (when drawing a scene)
- set_object_type_drawing(obj_type) None¶
Set the new object type mode (and the according draw mode) Also discard any previous drawing made by user
- discopygal_tools.scene_designer.object_drawer.calculate_polygon_center_of_mass(vertices: list) list¶
Calculate the center position of a polygon as the mean of its vertices. This ensures the position aligns with how the polygon is visually rendered.
- Parameters:
vertices – List of [x, y] coordinates
- Returns:
[x_center, y_center]