Example 6.4
Suppose a dealer in a casino tosses a coin. We know the dealer may
use a fair coin or a biased coin which has a probability of 0.75 to
get a "head". We also know that the dealer does not tend to change
coins - this happens only with a probability of 0.1. Given a sequence of
coin tosses we wish to determine when did the dealer use the biased coin
and when did he use a fair coin.