Lecturer: Yishay Mansour

TA: Mariano Schain

Each group of 2-3 students will implement a software agent that uses reinforcement learning to play the board game 4-in-a-row. The background material needed would be covered during the lectures.

The playing agents implemented (in Java) will conform to a predefined simple interface - This will allow for agents of different teams to play against each other (we will hold a competition!). More details regarding the architecture of playing agents and the infrastructure are available in the Architecture section.