// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__E8398082_E188_11D3_AC55_000000000000__INCLUDED_)
#define AFX_STDAFX_H__E8398082_E188_11D3_AC55_000000000000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers


// TODO: reference additional headers your program requires here
#include <assert.h>
#include "nwl_object.h"
#include "nwl_packet.h"
#include "nwl_packets_buffer.h"
#include "nwl_router_position.h"
#include "nwl_router.h"
#include "nwl_connection.h"

char * GetDebugPointer();

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__E8398082_E188_11D3_AC55_000000000000__INCLUDED_)
