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player

We have developed a toolkit that constructs and maintains
3dimensional scenes. The toolkit consists of a couple of libraries and
an interactive 3D application named player that
renders 3D scenes stored in an extended VRML format.
The format was extended with several geometry modes, which describe
models represented with CGAL data structures. Some of the new nodes are
listed below.
The player application is linked with:
 SCGAL  an internal library that constructs and maintains geometry
nodes, which describe models represented with CGAL data structures.
 SGAL  an internal library that constructs and maintains 3D
scenegraphs, written in C++, and built on top of OpenGL.
 ImageMagick and magick++
 CGAL
 boost
 GMP  a library that provides the exact rational numbertype
New geometry nodes:
 ArrangementOnSphere
 describes a model represented by an arrangement of geodesic arcs
embedded on the sphere.
 VoronoiDiagramOnSphere
 describes a Voronoi diagram of points on the sphere.
 PowerDiagramOnSphere
 describes a Power diagram of circles on the sphere.
 ExactPolyhedron
 describes a model represented by the CGAL Polyhedron_3 data
structure.
 SphericalGaussianMap
 describes a polytope represented by its spherical Gaussinal map,
which in turn is represented by the CGAL Arrangement_on_surface_2
data structure.
 CubicalGaussianMap
 describes a polytope represented by the CGM data structure, which in
turn is represented by six planar maps among the other.
 NefGaussianMap
 describes a polytope represented by Nef polyhedra embedded on the
sphere.
Last modified: February 12 2008.
