Yanir Kleiman

Mobile: +33 6 43 15 44 94
Website: www.yanirk.com
Email Address: yanirk@gmail.com

I am a post-doc in Laboratoire d'Informatique (LIX) at École Polytechnique near Paris.
Before that I was a PhD student in the Computer Graphics lab at Tel Aviv University.

My previous experience spans two years of professional experience as a 3D artist working on various visual effects and animation projects, and over 10 years of experience in software development as programmer and team leader in several organizations.

Academic Experience

2016 - 2017
Post-doc Researcher, Laboratoire d'Informatique, École Polytechnique, France.
I am part of a computer graphics group lead of Maks Ovsjanikov.
2011 - 2016
PhD Student, Computer Science, Tel Aviv University, Israel.
Computer graphics lab, under the supervision of Prof. Daniel Cohen-Or.
2003 - 2005
M.Sc. in Computer Science, Tel Aviv Academic College, Israel
Graduated with honors.
1997 - 2000
B.Sc. in Math and Computer Science, Tel Aviv University, Israel

Publications

2016
Time-varying Weathering in Texture Space
Rachele Bellini, Yanir Kleiman, Daniel Cohen-Or.
ACM Transactions on Graphics (Proceedings of SIGGRAPH), 2016
2016
Toward Semantic Image Similarity from Crowdsourced Clustering
Yanir Kleiman, George Goldberg, Yael Amsterdamer, Daniel Cohen-Or.
The Visual Computer (Proceedings of CGI), 2016
2015
SHED: Shape Edit Distance for Fine-grained Shape Similarity
Yanir Kleiman, Oliver van Kaick, Olga Sorkine-Hornung, Daniel Cohen-Or.
ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia), 2015
2015
DynamicMaps: Similarity-based Browsing through a Massive Set of Images
Yanir Kleiman, Dov Danon, Jasmin Felberbaum, Joel Lanir, Daniel Cohen-Or.
Proceedings of ACM Conference on Human Factors in Computing Systems, 2015
2014
Shape Segmentation by Approximate Convexity Analysis
Oliver van Kaick, Noa Fish, Yanir Kleiman, Shmuel Asafi, Daniel Cohen-Or.
ACM Transactions on Grpahics (TOG), 2014
2013
Dynamic Maps for Exploring and Browsing Shapes
Yanir Kleiman, Noa Fish, Joel Lanir, Daniel Cohen-Or.
Computer Graphics Forum (Proceedings of SGP), 2013
2011
Unsupervised co-segmentation of a set of shapes via descriptor-space spectral clustering
Oana Sidi, Oliver van Kaick, Yanir Kleiman, Hao Zhang, Daniel Cohen-Or.
ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia), 2011
2007
Paging with connections: FIFO strikes again
Leah Epstein, Yanir Kleiman, Jiri Sgall, Rob van Stee.
Theoretical computer science, 2007

Public Talks

2017
Invited Talk, Google Zurich, Switzerland.
2016
Invited Talk, Hebrew University of Jerusalem, Israel.
2016
CGI 2016
Toward Semantic Image Similarity from Crowdsourced Clustering.
2016
PhD Dissertation Public Lecture, Tel Aviv University, Israel.
2015
Invited Talk, Shandong University, China.
2015
SIGGRAPH Asia 2015
SHED: Shape Edit Distance for Fine-grained Shape Similarity.
2015
Invited Talk, École Polytechnique, France.
2013
Invited Talk, Max Planck Institute for Informatics, Germany.
2013
Invited Talk, ETH Zurich, Switzerland.
2013
SGP 2013
Dynamic Maps for Exploring and Browsing Shapes.

Awards and Fellowships

2016-2017
Chateaubriand Fellowship for Postdoctoral Research
2014-2015
Google Focused Research Award
I was partly funded by this grant during my PhD studies.
2010
Animex Visual Effects Award
Runner up for Best Visual Effects in Animex 2010 Festival.
2005
Excellence Scholarship - Tel Aviv Academic College
Awarded for excellence during my M.Sc. studies.

Reviewer

SIGGRAPH (2014, 2015, 2016)
SIGGRAPH ASIA (2014, 2015)
Eurographics (2015, 2016, 2017)
Computer Graphics Forum (2014, 2015)
The Visual Computer (2016, 2017)
Transactions on Visualizations and Computer Graphics (2017)
Graphical Models (2015)
Computer and Graphics (2013)

Professional Experience

2010
Lighting and Rendering TD / Compositor, Crew 972
Worked on "The Looney Tunes Show" for Warner Bros.
  • Lighting and set dressing shots in Maya.
  • Creating visual effects (dust, smoke) using dynamics and MEL scripting in Maya.
  • Creating render layers and monitoring the render process on a render farm.
  • MEL scripting for automated tasks in Maya.
  • Final compositing of shots using Nuke.
2009
3D Artist, Gravity Israel Visual Effects
Worked mostly on shading, lighting, and render passes.
Additional work included modeling and scripting.
2009
Freelance Effects Artist, "Deus".
"Deus" is a sci-fi TV show in Israel.
I created visual effects for several shots on the show from start to finish.
Tracking, modeling, simulation, animation, rendering and compositing.
2008 - 2009
3D Animation and Visual Effects Diploma, Vancouver Film School, Canada.
Visual Effects specialization, graduated with honors.
2008
Algorithms Developer, MutualArt Inc.
Developed and implemented automated text categorization and linking algorithms with C# and SQL Server.
2005 - 2007
Development Team Leader, Amobee Media Systems Ltd.
The start-up company provides a platform for cellular advertising on multiple channels such as in-game advertising, WAP, SMS, MMS and streaming.

My team developed a web based back-office system that enables advertisers to manage their campaigns and creative ads.
  • .NET infrastructures (ASP.NET) and SQL Server 2005 development.
  • Management and task planning.
  • Requirements specification.
  • GUI design (flow and graphic design).
  • Recruiting and training.
  • Java development.
2004 - 2005
Development Team Leader, IDF.
Team leader of about 7 programmers. The team supplied all internal computing needs of the unit.
The team developed and maintained about 10 different systems, some built with .NET infrastructures and some with Microsoft DNA infrastructures.
2000 - 2004
Senior Infrastructure Programmer, IDF.
Lead the team migration process from DNA infrastructures to .NET infrastructures.
  • Designed and implemented .NET infrastructures.
  • Lead development of several .NET systems.
  • Trained team members.
  • Graphic design for all of the unit's web (intra-net) systems.
1996 - 2000
Part Time VB and ASP Programmer, NTR Visual Technologies Ltd.
During my studies, I worked part time as a Visual Basic and ASP programmer.

Professional Skills

CG Software:

Maya, XSI, Mental Ray, Nuke, After Effects, Premiere, Photoshop, Boujou.

Programming Languages and Technologies:

C, C++, C#, VB.NET, Java, Matlab, JavaScript, VBScript, MEL and Python Scripting
.NET Framework, ASP.NET, HTML, SQL Server, Oracle, XML, XSL, CSS

Personal Details

D.O.B: April 7, 1980.
Languages: Hebrew - native, English - excellent, French - basic.