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Computer Graphics course, Spring semester

January 11th, 2009

The fall semester is coming to a close and soon the bidding will begin on the spring semester courses. This semester I’m teaching Computer Graphics again. Last year I taught it for the first time and it was a lot of fun, forced me to re-learn a few things. For the students it was pretty damn hard, but I think there was a lot to be learned and I was very happy with the projects students created.

What will be different this time around?

  • The semester is longer (last year there was a faculty strike) so I’m probably going to beef up the image processing and animation section (last year I had to skip animation).
  • Last year students implemented three projects: Seam Carving, a Ray Tracer and a cute QBert 3D game. This year I have new fiendish ideas which I’ll reveal in due time.
  • Last year, partly due to the strike I was very flexible and accommodating with the deadlines. This year I’m going to have to be more strict. Project submission dates will be published well in advance and they will be fixed.
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