/***************************************************************************/
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 /*    This program is an UDP client                                        *
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 /***************************************************************************/


    #include <stdio.h>
    #include <stdlib.h>
    #include <errno.h>
    #include <string.h>
    #include <sys/types.h>
    #include <netinet/in.h>
    #include <netdb.h>
    #include <sys/socket.h>
    #include <sys/wait.h>

    #define MYPORT 3490    /* the port users will be connecting to */
    #define MAXBUFLEN 100    /* the port users will be connecting to */

    int main(int argc, char *argv[])
    {
        int sockfd;
        struct sockaddr_in their_addr; /* connector's address information */
        struct hostent *he;
        int numbytes;
        char buf[MAXBUFLEN];            /*The buffer that we read / write each time     */
	int addr_len;			/* Address length for the network functions
                                                                 that require that      */


        if (argc != 3) {
            fprintf(stderr,"usage: talker hostname message\n");
            exit(1);
        }

        if ((he=gethostbyname(argv[1])) == NULL) {  /* get the host info */
            herror("gethostbyname");
            exit(1);
        }

        if ((sockfd = socket(AF_INET, SOCK_DGRAM, 0)) == -1) {
            perror("socket");
            exit(1);
        }

        their_addr.sin_family = AF_INET;      /* host byte order */
        their_addr.sin_port = htons(MYPORT);  /* short, network byte order */
        their_addr.sin_addr = *((struct in_addr *)he->h_addr);
        bzero(&(their_addr.sin_zero), 8);     /* zero the rest of the struct */
	while(1) {
        if ((numbytes=sendto(sockfd, argv[2], strlen(argv[2]), 0, \
             (struct sockaddr *)&their_addr, sizeof(struct sockaddr))) == -1) {
            perror("sendto");
            exit(1);
        }

        printf("sent %d bytes to %s\n",numbytes,inet_ntoa(their_addr.sin_addr));
	}
        close(sockfd);

        return 0;
    }