3D Snake
Alon Lerner
- Eitan Fitusi
This a 3D version of the well known game. The object of the game is to navigate
through space and eat (collide) with as many apples as possible, while trying to
avoid collisions with the boxes and the perimeter walls. The game was written
for a course in computer vision and was used to show the effects of the
different depth cues, such as stereo vision, perspective projection, lights,
rendering order ... needless to say, we got a really good grade.
Since then, a variant of the game was given in the computer
graphics courses as one of the homework assignments.